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Searched refs:SPR_GSCOUT_W3_8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp477 { SPR_GSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
696 { SPR_GSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
915 { SPR_GSCOUT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
1137 { SPR_GSCOUT_W3_8, pis_scaled, }, // 116 - Volatile Transport - moving in initialize_tp_shape_table()
H A D3d_main.cpp658 int16_t SPR_GSCOUT_W3_8 = 0; variable
2296 SPR_GSCOUT_W3_8 = 383; in initialize_sprites()
3200 SPR_GSCOUT_W3_8 = 422; in initialize_sprites()
H A D3d_def.h920 extern int16_t SPR_GSCOUT_W3_8;