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Searched refs:SPR_GSCOUT_W4_8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp478 { SPR_GSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table()
697 { SPR_GSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table()
916 { SPR_GSCOUT_W4_8, pis_scaled, }, in initialize_tp_shape_table()
1138 { SPR_GSCOUT_W4_8, pis_scaled, }, // 117 - Volatile Transport - moving in initialize_tp_shape_table()
H A D3d_main.cpp667 int16_t SPR_GSCOUT_W4_8 = 0; variable
2304 SPR_GSCOUT_W4_8 = 391; in initialize_sprites()
3208 SPR_GSCOUT_W4_8 = 430; in initialize_sprites()
H A D3d_def.h929 extern int16_t SPR_GSCOUT_W4_8;