Searched refs:SPR_GURNEY_MUT_W1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 459 { SPR_GURNEY_MUT_W1, pis_scaled, }, in initialize_tp_shape_table() 678 { SPR_GURNEY_MUT_W1, pis_scaled, }, in initialize_tp_shape_table() 897 { SPR_GURNEY_MUT_W1, pis_scaled, }, in initialize_tp_shape_table() 1119 { SPR_GURNEY_MUT_W1, pis_scaled, }, // 98 - Gurney Mutant - Walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 929 int16_t SPR_GURNEY_MUT_W1 = 0; variable 2526 SPR_GURNEY_MUT_W1 = 600; in initialize_sprites() 3445 SPR_GURNEY_MUT_W1 = 654; in initialize_sprites()
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H A D | 3d_def.h | 1233 extern int16_t SPR_GURNEY_MUT_W1;
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H A D | 3d_act2.cpp | 929 new_actor->temp1 = SPR_GURNEY_MUT_W1; in SpawnOffsetObj()
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