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Searched refs:SPR_GURNEY_MUT_W1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp459 { SPR_GURNEY_MUT_W1, pis_scaled, }, in initialize_tp_shape_table()
678 { SPR_GURNEY_MUT_W1, pis_scaled, }, in initialize_tp_shape_table()
897 { SPR_GURNEY_MUT_W1, pis_scaled, }, in initialize_tp_shape_table()
1119 { SPR_GURNEY_MUT_W1, pis_scaled, }, // 98 - Gurney Mutant - Walking in initialize_tp_shape_table()
H A D3d_main.cpp929 int16_t SPR_GURNEY_MUT_W1 = 0; variable
2526 SPR_GURNEY_MUT_W1 = 600; in initialize_sprites()
3445 SPR_GURNEY_MUT_W1 = 654; in initialize_sprites()
H A D3d_def.h1233 extern int16_t SPR_GURNEY_MUT_W1;
H A D3d_act2.cpp929 new_actor->temp1 = SPR_GURNEY_MUT_W1; in SpawnOffsetObj()