Searched refs:SPR_LCAN_ALIEN_READY (Results 1 – 5 of 5) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 448 { SPR_LCAN_ALIEN_READY, pis_scaled, }, in initialize_tp_shape_table() 667 { SPR_LCAN_ALIEN_READY, pis_scaled, }, in initialize_tp_shape_table() 886 { SPR_LCAN_ALIEN_READY, pis_scaled, }, in initialize_tp_shape_table() 1108 { SPR_LCAN_ALIEN_READY, pis_scaled, }, // 87 - Large canister for lg_Aln in initialize_tp_shape_table()
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H A D | 3d_act1.cpp | 137 { SPR_LCAN_ALIEN_READY, block, }, // 50 Large Alien Canister in initialize_static_info_constants()
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H A D | 3d_main.cpp | 876 int16_t SPR_LCAN_ALIEN_READY = 0; variable 2477 SPR_LCAN_ALIEN_READY = 553; in initialize_sprites() 3396 SPR_LCAN_ALIEN_READY = 607; in initialize_sprites()
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H A D | 3d_def.h | 1174 extern int16_t SPR_LCAN_ALIEN_READY;
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H A D | 3d_act2.cpp | 871 new_actor->temp1 = SPR_LCAN_ALIEN_READY; in SpawnOffsetObj()
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