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Searched refs:SPR_LIQUID_SHOT_BURST_1 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp962 int16_t SPR_LIQUID_SHOT_BURST_1 = 0; variable
2559 SPR_LIQUID_SHOT_BURST_1 = 632; in initialize_sprites()
3478 SPR_LIQUID_SHOT_BURST_1 = 686; in initialize_sprites()
H A D3d_act2.cpp5586 … ::InitSmartSpeedAnim(ob, SPR_LIQUID_SHOT_BURST_1, 0, 2, at_ONCE, ad_FWD, 5 + (US_RndT() & 7)); in T_Projectile()
5721 … ::InitSmartSpeedAnim(ob, SPR_LIQUID_SHOT_BURST_1, 0, 2, at_ONCE, ad_FWD, 5 + (US_RndT() & 7)); in T_Projectile()
H A D3d_def.h1269 extern int16_t SPR_LIQUID_SHOT_BURST_1;