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Searched refs:SPR_MGOLD_SHOT_EXP1 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act2.cpp5563 … ::InitSmartSpeedAnim(ob, SPR_MGOLD_SHOT_EXP1, 0, 1, at_ONCE, ad_FWD, 5 + (US_RndT() & 3)); in T_Projectile()
5704 … ::InitSmartSpeedAnim(ob, SPR_MGOLD_SHOT_EXP1, 0, 1, at_ONCE, ad_FWD, 5 + (US_RndT() & 7)); in T_Projectile()
H A D3d_def.h888 extern int16_t SPR_MGOLD_SHOT_EXP1;
H A D3d_main.cpp629 int16_t SPR_MGOLD_SHOT_EXP1 = 0; variable
3173 SPR_MGOLD_SHOT_EXP1 = 396; in initialize_sprites()