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Searched refs:SPR_MGOLD_WALK1 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp617 int16_t SPR_MGOLD_WALK1 = 0; variable
3162 SPR_MGOLD_WALK1 = 385; in initialize_sprites()
4662 s_mgold_chase1.shapenum = SPR_MGOLD_WALK1; in initialize_states()
H A Djm_tp.cpp1253 { SPR_MGOLD_WALK1, pis_scaled, }, // 232 - Morphed Dr Goldstern - Walking in initialize_tp_shape_table()
H A D3d_def.h876 extern int16_t SPR_MGOLD_WALK1;