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Searched refs:SPR_MGOLD_WALK2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp618 int16_t SPR_MGOLD_WALK2 = 0; variable
3163 SPR_MGOLD_WALK2 = 386; in initialize_sprites()
4663 s_mgold_chase2.shapenum = SPR_MGOLD_WALK2; in initialize_states()
H A Djm_tp.cpp1254 { SPR_MGOLD_WALK2, pis_scaled, }, // 233 - Morphed Dr Goldstern - Walking in initialize_tp_shape_table()
H A D3d_def.h877 extern int16_t SPR_MGOLD_WALK2;