Home
last modified time | relevance | path

Searched refs:SPR_PRO_W1_8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp210 { SPR_PRO_W1_8, pis_scaled, }, in initialize_tp_shape_table()
241 { SPR_PRO_W1_8, pis_scaled, }, in initialize_tp_shape_table()
432 { SPR_PRO_W1_8, pis_scaled, }, in initialize_tp_shape_table()
651 { SPR_PRO_W1_8, pis_scaled, }, in initialize_tp_shape_table()
870 { SPR_PRO_W1_8, pis_scaled, }, in initialize_tp_shape_table()
1092 { SPR_PRO_W1_8, pis_scaled, }, // 71 - proguard - Walking in initialize_tp_shape_table()
H A D3d_main.cpp381 int16_t SPR_PRO_W1_8 = 0; variable
1461 SPR_PRO_W1_8 = 141; in initialize_sprites()
2079 SPR_PRO_W1_8 = 170; in initialize_sprites()
2954 SPR_PRO_W1_8 = 181; in initialize_sprites()
H A D3d_def.h631 extern int16_t SPR_PRO_W1_8;