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Searched refs:SPR_PRO_W4_8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp213 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table()
296 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table()
435 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table()
654 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table()
873 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table()
1095 { SPR_PRO_W4_8, pis_scaled, }, // 74 - proguard - Walking in initialize_tp_shape_table()
H A D3d_main.cpp408 int16_t SPR_PRO_W4_8 = 0; variable
1485 SPR_PRO_W4_8 = 165; in initialize_sprites()
2103 SPR_PRO_W4_8 = 194; in initialize_sprites()
2978 SPR_PRO_W4_8 = 205; in initialize_sprites()
H A D3d_def.h658 extern int16_t SPR_PRO_W4_8;