Searched refs:SPR_PRO_W4_8 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 213 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table() 296 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table() 435 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table() 654 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table() 873 { SPR_PRO_W4_8, pis_scaled, }, in initialize_tp_shape_table() 1095 { SPR_PRO_W4_8, pis_scaled, }, // 74 - proguard - Walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 408 int16_t SPR_PRO_W4_8 = 0; variable 1485 SPR_PRO_W4_8 = 165; in initialize_sprites() 2103 SPR_PRO_W4_8 = 194; in initialize_sprites() 2978 SPR_PRO_W4_8 = 205; in initialize_sprites()
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H A D | 3d_def.h | 658 extern int16_t SPR_PRO_W4_8;
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