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Searched refs:SPR_RENT_SHOOT2 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp362 int16_t SPR_RENT_SHOOT2 = 0; variable
1443 SPR_RENT_SHOOT2 = 124; in initialize_sprites()
2061 SPR_RENT_SHOOT2 = 153; in initialize_sprites()
2936 SPR_RENT_SHOOT2 = 164; in initialize_sprites()
4483 s_rent_shoot2.shapenum = SPR_RENT_SHOOT2; in initialize_states()
H A Djm_tp.cpp240 { SPR_RENT_SHOOT2, pis_scaled, }, in initialize_tp_shape_table()
H A D3d_def.h609 extern int16_t SPR_RENT_SHOOT2;