Searched refs:SPR_RENT_SHOOT3 (Results 1 – 2 of 2) sorted by relevance
363 int16_t SPR_RENT_SHOOT3 = 0; variable1444 SPR_RENT_SHOOT3 = 125; in initialize_sprites()2062 SPR_RENT_SHOOT3 = 154; in initialize_sprites()2937 SPR_RENT_SHOOT3 = 165; in initialize_sprites()4484 s_rent_shoot3.shapenum = SPR_RENT_SHOOT3; in initialize_states()
610 extern int16_t SPR_RENT_SHOOT3;