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Searched refs:SPR_SCAN_ALIEN_W1 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp232 { SPR_SCAN_ALIEN_W1, pis_scaled, }, in initialize_tp_shape_table()
454 { SPR_SCAN_ALIEN_W1, pis_scaled, }, in initialize_tp_shape_table()
673 { SPR_SCAN_ALIEN_W1, pis_scaled, }, in initialize_tp_shape_table()
892 { SPR_SCAN_ALIEN_W1, pis_scaled, }, in initialize_tp_shape_table()
1114 { SPR_SCAN_ALIEN_W1, pis_scaled, }, // 93 - Sm Can Alien - Walking in initialize_tp_shape_table()
H A D3d_main.cpp905 int16_t SPR_SCAN_ALIEN_W1 = 0; variable
1767 SPR_SCAN_ALIEN_W1 = 435; in initialize_sprites()
2504 SPR_SCAN_ALIEN_W1 = 579; in initialize_sprites()
3423 SPR_SCAN_ALIEN_W1 = 633; in initialize_sprites()
H A D3d_def.h1206 extern int16_t SPR_SCAN_ALIEN_W1;
H A D3d_act2.cpp921 new_actor->temp1 = SPR_SCAN_ALIEN_W1; in SpawnOffsetObj()