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Searched refs:SPR_SPIT1_1 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp966 int16_t SPR_SPIT1_1 = 0; variable
1784 SPR_SPIT1_1 = 451; in initialize_sprites()
2563 SPR_SPIT1_1 = 635; in initialize_sprites()
3482 SPR_SPIT1_1 = 689; in initialize_sprites()
H A D3d_act2.cpp5330 temp = SPR_SPIT3_1 - SPR_SPIT1_1; in SpawnProjectile()
5339 new_actor->temp2 = SPR_SPIT1_1 + temp; in SpawnProjectile()
H A D3d_def.h1276 extern int16_t SPR_SPIT1_1;