Searched refs:SPR_SPIT1_1 (Results 1 – 3 of 3) sorted by relevance
966 int16_t SPR_SPIT1_1 = 0; variable1784 SPR_SPIT1_1 = 451; in initialize_sprites()2563 SPR_SPIT1_1 = 635; in initialize_sprites()3482 SPR_SPIT1_1 = 689; in initialize_sprites()
5330 temp = SPR_SPIT3_1 - SPR_SPIT1_1; in SpawnProjectile()5339 new_actor->temp2 = SPR_SPIT1_1 + temp; in SpawnProjectile()
1276 extern int16_t SPR_SPIT1_1;