Home
last modified time | relevance | path

Searched refs:SPR_STAT_0 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp158 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table()
347 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table()
380 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table()
599 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table()
818 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table()
1040 { SPR_STAT_0, pis_scaled, }, // 19 - Water Puddle in initialize_tp_shape_table()
H A D3d_act1.cpp75 { SPR_STAT_0, bo_water_puddle, }, // Water Puddle SPR1V in initialize_static_info_constants()
H A D3d_main.cpp184 int16_t SPR_STAT_0 = 0; variable
1313 SPR_STAT_0 = 1; in initialize_sprites()
1900 SPR_STAT_0 = 1; in initialize_sprites()
2763 SPR_STAT_0 = 1; in initialize_sprites()
H A D3d_def.h422 extern int16_t SPR_STAT_0;