Searched refs:SPR_STAT_0 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 158 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table() 347 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table() 380 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table() 599 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table() 818 { SPR_STAT_0, pis_scaled, }, in initialize_tp_shape_table() 1040 { SPR_STAT_0, pis_scaled, }, // 19 - Water Puddle in initialize_tp_shape_table()
|
H A D | 3d_act1.cpp | 75 { SPR_STAT_0, bo_water_puddle, }, // Water Puddle SPR1V in initialize_static_info_constants()
|
H A D | 3d_main.cpp | 184 int16_t SPR_STAT_0 = 0; variable 1313 SPR_STAT_0 = 1; in initialize_sprites() 1900 SPR_STAT_0 = 1; in initialize_sprites() 2763 SPR_STAT_0 = 1; in initialize_sprites()
|
H A D | 3d_def.h | 422 extern int16_t SPR_STAT_0;
|