Searched refs:SPR_STAT_10 (Results 1 – 3 of 3) sorted by relevance
86 { SPR_STAT_10, block, }, // Water Fountain in initialize_static_info_constants()
194 int16_t SPR_STAT_10 = 0; variable1317 SPR_STAT_10 = 5; in initialize_sprites()1910 SPR_STAT_10 = 11; in initialize_sprites()2773 SPR_STAT_10 = 11; in initialize_sprites()
432 extern int16_t SPR_STAT_10;