Searched refs:SPR_STAT_14 (Results 1 – 3 of 3) sorted by relevance
90 { SPR_STAT_14, dressing, }, // Ceiling Light in initialize_static_info_constants()302 spot->shapenum == SPR_STAT_14 || // ceiling light in SpawnStatic()
198 int16_t SPR_STAT_14 = 0; variable1321 SPR_STAT_14 = 9; in initialize_sprites()1914 SPR_STAT_14 = 15; in initialize_sprites()2777 SPR_STAT_14 = 15; in initialize_sprites()
436 extern int16_t SPR_STAT_14;