Searched refs:SPR_STAT_24 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 146 { SPR_STAT_24, pis_scaled, }, in initialize_tp_shape_table() 368 { SPR_STAT_24, pis_scaled, }, in initialize_tp_shape_table() 587 { SPR_STAT_24, pis_scaled, }, in initialize_tp_shape_table() 806 { SPR_STAT_24, pis_scaled, }, in initialize_tp_shape_table() 1028 { SPR_STAT_24, pis_scaled, }, // 7 - PISTOL in initialize_tp_shape_table()
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H A D | 3d_act1.cpp | 102 { SPR_STAT_24, bo_pistol, }, // PISTOL SPR4V in initialize_static_info_constants()
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H A D | 3d_main.cpp | 208 int16_t SPR_STAT_24 = 0; variable 1324 SPR_STAT_24 = 12; in initialize_sprites() 1924 SPR_STAT_24 = 25; in initialize_sprites() 2787 SPR_STAT_24 = 25; in initialize_sprites()
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H A D | 3d_def.h | 446 extern int16_t SPR_STAT_24;
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