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Searched refs:SPR_STAT_24 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp146 { SPR_STAT_24, pis_scaled, }, in initialize_tp_shape_table()
368 { SPR_STAT_24, pis_scaled, }, in initialize_tp_shape_table()
587 { SPR_STAT_24, pis_scaled, }, in initialize_tp_shape_table()
806 { SPR_STAT_24, pis_scaled, }, in initialize_tp_shape_table()
1028 { SPR_STAT_24, pis_scaled, }, // 7 - PISTOL in initialize_tp_shape_table()
H A D3d_act1.cpp102 { SPR_STAT_24, bo_pistol, }, // PISTOL SPR4V in initialize_static_info_constants()
H A D3d_main.cpp208 int16_t SPR_STAT_24 = 0; variable
1324 SPR_STAT_24 = 12; in initialize_sprites()
1924 SPR_STAT_24 = 25; in initialize_sprites()
2787 SPR_STAT_24 = 25; in initialize_sprites()
H A D3d_def.h446 extern int16_t SPR_STAT_24;