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Searched refs:SPR_STAT_25 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp103 { SPR_STAT_25, block, }, // Statue in initialize_static_info_constants()
H A D3d_main.cpp209 int16_t SPR_STAT_25 = 0; variable
1925 SPR_STAT_25 = 26; in initialize_sprites()
2788 SPR_STAT_25 = 26; in initialize_sprites()
H A D3d_def.h447 extern int16_t SPR_STAT_25;