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Searched refs:SPR_STAT_29 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp149 { SPR_STAT_29, pis_scaled, }, in initialize_tp_shape_table()
254 { SPR_STAT_29, pis_scaled, }, in initialize_tp_shape_table()
371 { SPR_STAT_29, pis_scaled, }, in initialize_tp_shape_table()
590 { SPR_STAT_29, pis_scaled, }, in initialize_tp_shape_table()
809 { SPR_STAT_29, pis_scaled, }, in initialize_tp_shape_table()
1031 { SPR_STAT_29, pis_scaled, }, // 10 - First Aid in initialize_tp_shape_table()
H A D3d_act1.cpp109 { SPR_STAT_29, bo_firstaid, }, // First Aid in initialize_static_info_constants()
H A D3d_main.cpp213 int16_t SPR_STAT_29 = 0; variable
1328 SPR_STAT_29 = 16; in initialize_sprites()
1929 SPR_STAT_29 = 30; in initialize_sprites()
2792 SPR_STAT_29 = 30; in initialize_sprites()
H A D3d_def.h451 extern int16_t SPR_STAT_29;