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Searched refs:SPR_STAT_31 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp105 { SPR_STAT_31, bo_clip, }, // Charge Unit in initialize_static_info_constants()
H A D3d_main.cpp215 int16_t SPR_STAT_31 = 0; variable
1329 SPR_STAT_31 = 17; in initialize_sprites()
1931 SPR_STAT_31 = 32; in initialize_sprites()
2794 SPR_STAT_31 = 32; in initialize_sprites()
H A D3d_def.h453 extern int16_t SPR_STAT_31;