Searched refs:SPR_STAT_32 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 140 { SPR_STAT_32, pis_scaled, }, in initialize_tp_shape_table() 362 { SPR_STAT_32, pis_scaled, }, in initialize_tp_shape_table() 581 { SPR_STAT_32, pis_scaled, }, in initialize_tp_shape_table() 800 { SPR_STAT_32, pis_scaled, }, in initialize_tp_shape_table() 1022 { SPR_STAT_32, pis_scaled, }, // 1 - Red Key in initialize_tp_shape_table()
|
H A D | 3d_act1.cpp | 114 { SPR_STAT_32, bo_red_key, }, // Red Key SPR5V in initialize_static_info_constants()
|
H A D | 3d_main.cpp | 216 int16_t SPR_STAT_32 = 0; variable 1330 SPR_STAT_32 = 18; in initialize_sprites() 1932 SPR_STAT_32 = 33; in initialize_sprites() 2795 SPR_STAT_32 = 33; in initialize_sprites()
|
H A D | 3d_def.h | 454 extern int16_t SPR_STAT_32;
|