Searched refs:SPR_STAT_36 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 144 { SPR_STAT_36, pis_scaled, }, in initialize_tp_shape_table() 366 { SPR_STAT_36, pis_scaled, }, in initialize_tp_shape_table() 585 { SPR_STAT_36, pis_scaled, }, in initialize_tp_shape_table() 804 { SPR_STAT_36, pis_scaled, }, in initialize_tp_shape_table() 1026 { SPR_STAT_36, pis_scaled, }, // 5 - Gold Key in initialize_tp_shape_table()
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H A D | 3d_act1.cpp | 118 { SPR_STAT_36, ::is_ps() ? dressing : bo_gold_key, }, // OPEN in initialize_static_info_constants()
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H A D | 3d_main.cpp | 220 int16_t SPR_STAT_36 = 0; variable 1334 SPR_STAT_36 = 22; in initialize_sprites() 1936 SPR_STAT_36 = 37; in initialize_sprites() 2799 SPR_STAT_36 = 37; in initialize_sprites()
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H A D | 3d_def.h | 458 extern int16_t SPR_STAT_36; // Gold Key (AOG) / Yellow Package? (PS)
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