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Searched refs:SPR_STAT_38 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp120 { SPR_STAT_38, block, }, // Office Chair in initialize_static_info_constants()
H A D3d_main.cpp222 int16_t SPR_STAT_38 = 0; variable
1335 SPR_STAT_38 = 23; in initialize_sprites()
1938 SPR_STAT_38 = 39; in initialize_sprites()
2801 SPR_STAT_38 = 39; in initialize_sprites()
H A D3d_def.h460 extern int16_t SPR_STAT_38;