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Searched refs:SPR_STAT_39 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp121 { SPR_STAT_39, block, }, // Security Desk in initialize_static_info_constants()
H A D3d_main.cpp223 int16_t SPR_STAT_39 = 0; variable
1939 SPR_STAT_39 = 40; in initialize_sprites()
2802 SPR_STAT_39 = 40; in initialize_sprites()
H A D3d_def.h461 extern int16_t SPR_STAT_39;