Searched refs:SPR_STAT_46 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 277 { SPR_STAT_46, pis_scaled, }, in initialize_tp_shape_table() 499 { SPR_STAT_46, pis_scaled, }, in initialize_tp_shape_table() 718 { SPR_STAT_46, pis_scaled, }, in initialize_tp_shape_table() 937 { SPR_STAT_46, pis_scaled, }, in initialize_tp_shape_table() 1159 { SPR_STAT_46, pis_scaled, }, // 138 - Grenade Launcher in initialize_tp_shape_table()
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H A D | 3d_act1.cpp | 129 { SPR_STAT_46, bo_grenade, }, // Grande Launcher in initialize_static_info_constants()
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H A D | 3d_main.cpp | 230 int16_t SPR_STAT_46 = 0; variable 1342 SPR_STAT_46 = 30; in initialize_sprites() 1946 SPR_STAT_46 = 47; in initialize_sprites() 2809 SPR_STAT_46 = 47; in initialize_sprites()
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H A D | 3d_def.h | 468 extern int16_t SPR_STAT_46;
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