Searched refs:SPR_STAT_47 (Results 1 – 3 of 3) sorted by relevance
130 { SPR_STAT_47, dressing, }, // Video Game Machine in initialize_static_info_constants()304 spot->shapenum == SPR_STAT_47 || in SpawnStatic()
231 int16_t SPR_STAT_47 = 0; variable1343 SPR_STAT_47 = 31; in initialize_sprites()1947 SPR_STAT_47 = 48; in initialize_sprites()2810 SPR_STAT_47 = 48; in initialize_sprites()
469 extern int16_t SPR_STAT_47;