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Searched refs:SPR_STAT_49 (Results 1 – 4 of 4) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp152 { SPR_STAT_49, pis_scaled, }, in initialize_tp_shape_table()
374 { SPR_STAT_49, pis_scaled, }, in initialize_tp_shape_table()
593 { SPR_STAT_49, pis_scaled, }, in initialize_tp_shape_table()
812 { SPR_STAT_49, pis_scaled, }, in initialize_tp_shape_table()
1034 { SPR_STAT_49, pis_scaled, }, // 13 - loot in initialize_tp_shape_table()
H A D3d_act1.cpp155 { SPR_STAT_49, bo_loot, }, // 63 loot in initialize_static_info_constants()
H A D3d_main.cpp233 int16_t SPR_STAT_49 = 0; variable
1345 SPR_STAT_49 = 33; in initialize_sprites()
1949 SPR_STAT_49 = 50; in initialize_sprites()
2812 SPR_STAT_49 = 50; in initialize_sprites()
H A D3d_def.h471 extern int16_t SPR_STAT_49;