Searched refs:SPR_STAT_49 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 152 { SPR_STAT_49, pis_scaled, }, in initialize_tp_shape_table() 374 { SPR_STAT_49, pis_scaled, }, in initialize_tp_shape_table() 593 { SPR_STAT_49, pis_scaled, }, in initialize_tp_shape_table() 812 { SPR_STAT_49, pis_scaled, }, in initialize_tp_shape_table() 1034 { SPR_STAT_49, pis_scaled, }, // 13 - loot in initialize_tp_shape_table()
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H A D | 3d_act1.cpp | 155 { SPR_STAT_49, bo_loot, }, // 63 loot in initialize_static_info_constants()
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H A D | 3d_main.cpp | 233 int16_t SPR_STAT_49 = 0; variable 1345 SPR_STAT_49 = 33; in initialize_sprites() 1949 SPR_STAT_49 = 50; in initialize_sprites() 2812 SPR_STAT_49 = 50; in initialize_sprites()
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H A D | 3d_def.h | 471 extern int16_t SPR_STAT_49;
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