Searched refs:SPR_STAT_51 (Results 1 – 4 of 4) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 154 { SPR_STAT_51, pis_scaled, }, in initialize_tp_shape_table() 376 { SPR_STAT_51, pis_scaled, }, in initialize_tp_shape_table() 595 { SPR_STAT_51, pis_scaled, }, in initialize_tp_shape_table() 814 { SPR_STAT_51, pis_scaled, }, in initialize_tp_shape_table() 1036 { SPR_STAT_51, pis_scaled, }, // 15 - bonus in initialize_tp_shape_table()
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H A D | 3d_act1.cpp | 157 { SPR_STAT_51, bo_bonus, }, // 65 bonus in initialize_static_info_constants() 305 spot->shapenum == SPR_STAT_51 || in SpawnStatic()
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H A D | 3d_main.cpp | 235 int16_t SPR_STAT_51 = 0; variable 1347 SPR_STAT_51 = 35; in initialize_sprites() 1951 SPR_STAT_51 = 52; in initialize_sprites() 2814 SPR_STAT_51 = 52; in initialize_sprites()
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H A D | 3d_def.h | 473 extern int16_t SPR_STAT_51;
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