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Searched refs:SPR_STAT_55 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp162 { SPR_STAT_55, dressing, }, // 69 Ceiling Lamp #2 in initialize_static_info_constants()
306 spot->shapenum == SPR_STAT_55 || in SpawnStatic()
H A D3d_main.cpp239 int16_t SPR_STAT_55 = 0; variable
1351 SPR_STAT_55 = 39; in initialize_sprites()
1955 SPR_STAT_55 = 56; in initialize_sprites()
2818 SPR_STAT_55 = 56; in initialize_sprites()
H A D3d_def.h477 extern int16_t SPR_STAT_55;