Searched refs:SPR_STAT_56 (Results 1 – 3 of 3) sorted by relevance
163 { SPR_STAT_56, dressing, }, // 70 Ceiling Lamp #3 in initialize_static_info_constants()307 spot->shapenum == SPR_STAT_56) in SpawnStatic()
240 int16_t SPR_STAT_56 = 0; variable1352 SPR_STAT_56 = 40; in initialize_sprites()1956 SPR_STAT_56 = 57; in initialize_sprites()2819 SPR_STAT_56 = 57; in initialize_sprites()
478 extern int16_t SPR_STAT_56;