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Searched refs:SPR_STAT_68 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp182 { SPR_STAT_68, block, }, // in initialize_static_info_constants()
H A D3d_main.cpp257 int16_t SPR_STAT_68 = 0; variable
1362 SPR_STAT_68 = 50; in initialize_sprites()
1973 SPR_STAT_68 = 72; in initialize_sprites()
2836 SPR_STAT_68 = 72; in initialize_sprites()
H A D3d_def.h495 extern int16_t SPR_STAT_68;