Searched refs:SPR_STRIKE_SHOOT1 (Results 1 – 2 of 2) sorted by relevance
112 SPR_STRIKE_SHOOT1,SPR_STRIKE_SHOOT2,SPR_STRIKE_SHOOT3,SPR_STRIKE_SHOOT4, enumerator
227 statetype s_strikeshoot1 = {false,SPR_STRIKE_SHOOT1,20,ActorMovement,0,&s_strikeshoot2};