Searched refs:SPR_SWAT_W1_8 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 244 { SPR_SWAT_W1_8, pis_scaled, }, in initialize_tp_shape_table() 466 { SPR_SWAT_W1_8, pis_scaled, }, in initialize_tp_shape_table() 685 { SPR_SWAT_W1_8, pis_scaled, }, in initialize_tp_shape_table() 904 { SPR_SWAT_W1_8, pis_scaled, }, in initialize_tp_shape_table() 1126 { SPR_SWAT_W1_8, pis_scaled, }, // 105 - SWAT guard - Walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 438 int16_t SPR_SWAT_W1_8 = 0; variable 1512 SPR_SWAT_W1_8 = 191; in initialize_sprites() 2130 SPR_SWAT_W1_8 = 220; in initialize_sprites() 3005 SPR_SWAT_W1_8 = 231; in initialize_sprites()
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H A D | 3d_def.h | 691 extern int16_t SPR_SWAT_W1_8;
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