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Searched refs:SPR_SWAT_W2_8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp245 { SPR_SWAT_W2_8, pis_scaled, }, in initialize_tp_shape_table()
467 { SPR_SWAT_W2_8, pis_scaled, }, in initialize_tp_shape_table()
686 { SPR_SWAT_W2_8, pis_scaled, }, in initialize_tp_shape_table()
905 { SPR_SWAT_W2_8, pis_scaled, }, in initialize_tp_shape_table()
1127 { SPR_SWAT_W2_8, pis_scaled, }, // 106 - SWAT guard - Walking in initialize_tp_shape_table()
H A D3d_main.cpp447 int16_t SPR_SWAT_W2_8 = 0; variable
1520 SPR_SWAT_W2_8 = 199; in initialize_sprites()
2138 SPR_SWAT_W2_8 = 228; in initialize_sprites()
3013 SPR_SWAT_W2_8 = 239; in initialize_sprites()
H A D3d_def.h700 extern int16_t SPR_SWAT_W2_8;