Searched refs:SPR_SWAT_W3_8 (Results 1 – 3 of 3) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | jm_tp.cpp | 246 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table() 302 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table() 468 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table() 687 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table() 906 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table() 1128 { SPR_SWAT_W3_8, pis_scaled, }, // 107 - SWAT guard - Walking in initialize_tp_shape_table()
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H A D | 3d_main.cpp | 456 int16_t SPR_SWAT_W3_8 = 0; variable 1528 SPR_SWAT_W3_8 = 207; in initialize_sprites() 2146 SPR_SWAT_W3_8 = 236; in initialize_sprites() 3021 SPR_SWAT_W3_8 = 247; in initialize_sprites()
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H A D | 3d_def.h | 709 extern int16_t SPR_SWAT_W3_8;
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