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Searched refs:SPR_SWAT_W3_8 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp246 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
302 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
468 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
687 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
906 { SPR_SWAT_W3_8, pis_scaled, }, in initialize_tp_shape_table()
1128 { SPR_SWAT_W3_8, pis_scaled, }, // 107 - SWAT guard - Walking in initialize_tp_shape_table()
H A D3d_main.cpp456 int16_t SPR_SWAT_W3_8 = 0; variable
1528 SPR_SWAT_W3_8 = 207; in initialize_sprites()
2146 SPR_SWAT_W3_8 = 236; in initialize_sprites()
3021 SPR_SWAT_W3_8 = 247; in initialize_sprites()
H A D3d_def.h709 extern int16_t SPR_SWAT_W3_8;