Searched refs:SPR_SWAT_WOUNDED2 (Results 1 – 2 of 2) sorted by relevance
480 int16_t SPR_SWAT_WOUNDED2 = 0; variable1548 SPR_SWAT_WOUNDED2 = 227; in initialize_sprites()2166 SPR_SWAT_WOUNDED2 = 256; in initialize_sprites()3041 SPR_SWAT_WOUNDED2 = 267; in initialize_sprites()4540 s_swatwounded2.shapenum = SPR_SWAT_WOUNDED2; in initialize_states()4545 s_swatunwounded3.shapenum = SPR_SWAT_WOUNDED2; in initialize_states()
733 extern int16_t SPR_SWAT_WOUNDED2;