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Searched refs:SPR_VPOST8 (Results 1 – 5 of 5) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp132 { SPR_VPOST8, block, }, // Static VPOST in initialize_static_info_constants()
H A Djm_tp.cpp1270 { SPR_VPOST8, pis_scaled, }, // 249 - VPost Barrier in initialize_tp_shape_table()
H A D3d_def.h1376 extern int16_t SPR_VPOST8;
H A D3d_main.cpp1060 int16_t SPR_VPOST8 = 0; variable
3574 SPR_VPOST8 = 771; in initialize_sprites()
H A D3d_act2.cpp2565 new_actor->temp1 = SPR_VPOST8 - SPR_VPOST1; in SpawnBarrier()