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Searched refs:SPR_VSPIKE5 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp1275 { SPR_VSPIKE5, pis_scaled, }, // 254 - VSpike Barrier in initialize_tp_shape_table()
H A D3d_def.h1382 extern int16_t SPR_VSPIKE5;
H A D3d_main.cpp1066 int16_t SPR_VSPIKE5 = 0; variable
3580 SPR_VSPIKE5 = 776; in initialize_sprites()