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Searched refs:SPR_VSPIKE6 (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Djm_tp.cpp1276 { SPR_VSPIKE6, pis_scaled, }, // 255 - VSpike Barrier in initialize_tp_shape_table()
H A D3d_def.h1383 extern int16_t SPR_VSPIKE6;
H A D3d_main.cpp1067 int16_t SPR_VSPIKE6 = 0; variable
3581 SPR_VSPIKE6 = 777; in initialize_sprites()