Searched refs:SPR_VSPIKE8 (Results 1 – 5 of 5) sorted by relevance
110 { SPR_VSPIKE8, block, }, // Static VSPIKE in initialize_static_info_constants()
1278 { SPR_VSPIKE8, pis_scaled, }, // 257 - VSpike Barrier in initialize_tp_shape_table()
1385 extern int16_t SPR_VSPIKE8;
1069 int16_t SPR_VSPIKE8 = 0; variable3583 SPR_VSPIKE8 = 779; in initialize_sprites()
2573 new_actor->temp1 = SPR_VSPIKE8 - SPR_VSPIKE1; in SpawnBarrier()