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Searched refs:SPRxDATA_1 (Results 1 – 4 of 4) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/
H A Dcustom.c2616 STATIC_INLINE void SPRxDATA_1 (uae_u16 v, int num) in SPRxDATA_1() function
2626 static void SPRxDATA (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxDATA_1 (v, num); } in SPRxDATA()
3157 SPRxDATA_1 (dma ? data : sprdata[num][0], num); in do_sprites_1()
/dports/audio/uade/uade-2.13/src/
H A Dcustom.c608 static inline void SPRxDATA_1 (uae_u16 v, int num)
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dcustom.c4498 STATIC_INLINE void SPRxDATA_1 (uae_u16 v, int num, int hpos) in SPRxDATA_1() function
4529 static void SPRxDATA (int hpos, uae_u16 v, int num) { decide_sprites (hpos); SPRxDATA_1 (v, num, hp… in SPRxDATA()
5377 SPRxDATA_1 (data, num, hpos); in do_sprites_1()
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dcustom.cpp5856 static void SPRxDATA_1(uae_u16 v, int num, int hpos) function
5906 SPRxDATA_1(v, num, hpos);
6851 SPRxDATA_1 (data, num, hpos);