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Searched refs:SPShaderManager (Results 1 – 18 of 18) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/sp/
H A Dsp_shader_manager.cpp35 SPShaderManager* SPShaderManager::m_spsm = NULL;
37 SPShaderManager::SPShaderManager() in SPShaderManager() function in SP::SPShaderManager
135 SPShaderManager::~SPShaderManager() in ~SPShaderManager()
142 void SPShaderManager::loadEachShader(const std::string& file_name) in loadEachShader()
281 void SPShaderManager::loadPassInfo(const XMLNode* pass, PassInfo& pi) in loadPassInfo()
354 std::string SPShaderManager::getShaderFullPath(const std::string& name) in getShaderFullPath()
459 void SPShaderManager::addPrefilledTexturesToShader(SPShader* s, in addPrefilledTexturesToShader()
501 void SPShaderManager::loadSPShaders(const std::string& directory_name) in loadSPShaders()
532 void SPShaderManager::unloadAll() in unloadAll()
541 void SPShaderManager::initAll() in initAll()
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H A Dsp_shader_manager.hpp41 class SPShaderManager : public NoCopy class
81 static SPShaderManager* m_spsm;
114 static SPShaderManager* get() in get()
118 m_spsm = new SPShaderManager(); in get()
133 SPShaderManager();
135 ~SPShaderManager();
H A Dsp_mesh_buffer.cpp479 m_shaders[0] = SPShaderManager::get()->getSPShader(shader_name); in setSTKMaterial()
484 m_shaders[0] = SPShaderManager::get()->getSPShader("solid"); in setSTKMaterial()
487 m_shaders[1] = SPShaderManager::get()->getSPShader(skinned_shader_name); in setSTKMaterial()
489 m_shaders[1] = SPShaderManager::get()->getSPShader("solid_skinned"); in setSTKMaterial()
H A Dsp_base.cpp214 SPShaderManager::addPrefilledTexturesToShader(shader, in displaceShaderInit()
347 SPShaderManager::get()->loadSPShaders(file_manager->getShadersDir()); in loadShaders()
357 SPShaderManager::get()->addSPShader(sps->getName(), sps); in loadShaders()
362 SPShaderManager::get()->addSPShader("displace", in loadShaders()
363 SPShaderManager::get()->getSPShader("alphablend")); in loadShaders()
383 SPShaderManager::get()->addSPShader(sps->getName(), sps); in loadShaders()
407 SPShaderManager::get()->addSPShader(sps->getName(), sps); in loadShaders()
413 SPShaderManager::get()->setOfficialShaders(); in loadShaders()
596 SPShaderManager::destroy(); in destroy()
H A Dsp_mesh_node.cpp205 return SPShaderManager::get()->getSPShader in getShader()
H A Dsp_texture.cpp543 SPShaderManager::get()->getSPShader(m_material->getShaderName()); in getMask()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dshadow.cpp35 SP::SPShaderManager::get()->getSPShader("alphablend"), shadow_mat); in Shadow()
H A Dshow_curve.cpp37 SP::SPShaderManager::get()->getSPShader("alphablend"), in ShowCurve()
H A Dskid_marks.cpp50 m_shader = SP::SPShaderManager::get()->getSPShader("alphablend"); in SkidMarks()
H A Dslip_stream.cpp137 SP::SPShaderManager::get()->getSPShader("additive"), in SlipStream()
156 SP::SPShaderManager::get()->getSPShader("additive"), in SlipStream()
H A Dirr_driver.cpp992 SP::SPShaderManager::destroy(); in applyResolutionSettings()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/tracks/
H A Dcheck_cannon.cpp72 SP::SPShaderManager::get()->getSPShader("additive"), in CheckCannon()
H A Dcheck_line.cpp82 SP::SPShaderManager::get()->getSPShader("additive"), in CheckLine()
H A Dtrack_object_presentation.cpp251 SP::SPShaderManager::get()->loadSPShaders(lib_path); in TrackObjectPresentationLibraryNode()
H A Dtrack.cpp446 SP::SPShaderManager::get()->removeUnusedShaders(); in cleanup()
1848 SP::SPShaderManager::get()->loadSPShaders(m_root); in loadTrackModel()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/items/
H A Drubber_band.cpp64 (scene::EPT_TRIANGLE_STRIP, SP::SPShaderManager::get()->getSPShader in RubberBand()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/karts/
H A Dkart_properties.cpp122 SP::SPShaderManager::get()->removeUnusedShaders(); in ~KartProperties()
258 SP::SPShaderManager::get()->loadSPShaders(m_root); in load()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/utils/
H A Ddebug.cpp279 SP::SPShaderManager::get()->unloadAll(); in handleContextMenuAction()
282 SP::SPShaderManager::get()->initAll(); in handleContextMenuAction()