Searched refs:SS_CMD_PLAYLOOP (Results 1 – 2 of 2) sorted by relevance
79 SS_CMD_PLAYLOOP, enumerator486 ScriptTemp[cursize++] = MakeCommand (SS_CMD_PLAYLOOP, S_FindSound (sc_String)); in S_ParseSndSeq()820 case SS_CMD_PLAYLOOP: in RunThink()
79 SS_CMD_PLAYLOOP, enumerator651 ScriptTemp.Push(MakeCommand (SS_CMD_PLAYLOOP, S_FindSound (sc.String))); in S_ParseSndSeq()1129 case SS_CMD_PLAYLOOP: in Tick()1332 if (cmd == SS_CMD_PLAY || cmd == SS_CMD_PLAYREPEAT || cmd == SS_CMD_PLAYLOOP) in SN_MarkPrecacheSounds()