Home
last modified time | relevance | path

Searched refs:STAIR_SECTOR_TYPE (Results 1 – 4 of 4) sorted by relevance

/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_floor.c439 #define STAIR_SECTOR_TYPE 26 macro
574 if (tsec->special == type + STAIR_SECTOR_TYPE && !tsec->specialdata in ProcessStairSector()
582 if (tsec->special == type + STAIR_SECTOR_TYPE && !tsec->specialdata in ProcessStairSector()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_floor.c434 #define STAIR_SECTOR_TYPE 26 macro
569 if(tsec->special == type+STAIR_SECTOR_TYPE && !tsec->specialdata in ProcessStairSector()
577 if(tsec->special == type+STAIR_SECTOR_TYPE && !tsec->specialdata in ProcessStairSector()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_floor.c439 #define STAIR_SECTOR_TYPE 26 macro
574 if (tsec->special == type + STAIR_SECTOR_TYPE && !tsec->specialdata in ProcessStairSector()
582 if (tsec->special == type + STAIR_SECTOR_TYPE && !tsec->specialdata in ProcessStairSector()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dp_floor.cpp46 #define STAIR_SECTOR_TYPE 26 macro
1052 if(xsec->special == params->type + STAIR_SECTOR_TYPE && !xsec->specialData && in findSectorNeighborsForStairBuild()
1061 if(xsec->special == params->type + STAIR_SECTOR_TYPE && !xsec->specialData && in findSectorNeighborsForStairBuild()