/dports/games/uqm/uqm-0.8.0/src/uqm/ |
H A D | galaxy.c | 263 SetPrimType (&DisplayArray[p], STAMP_PRIM); in InitGalaxy() 353 star_object[0] = STAMP_PRIM; in MoveGalaxy() 361 star_object[1] = STAMP_PRIM; in MoveGalaxy() 373 star_object[0] = STAMP_PRIM; in MoveGalaxy()
|
H A D | misc.c | 46 SetPrimType (&DisplayArray[PlanetElementPtr->PrimIndex], STAMP_PRIM); in spawn_planet() 87 SetPrimType (&DisplayArray[RubbleElementPtr->PrimIndex], STAMP_PRIM); in spawn_rubble() 146 SetPrimType (&DisplayArray[AsteroidElementPtr->PrimIndex], STAMP_PRIM); in spawn_asteroid()
|
H A D | ipdisp.c | 477 SetPrimType (&DisplayArray[EPtr->PrimIndex], STAMP_PRIM); in ip_group_preprocess() 579 SetPrimType (&DisplayArray[IPSHIPElementPtr->PrimIndex], STAMP_PRIM); in spawn_ip_group() 727 SetPrimType (&DisplayArray[FlagShipElementPtr->PrimIndex], STAMP_PRIM); in spawn_flag_ship()
|
H A D | weapon.c | 106 SetPrimType (&DisplayArray[MissileElementPtr->PrimIndex], STAMP_PRIM); in initialize_missile() 196 SetPrimType (&DisplayArray[BlastElementPtr->PrimIndex], STAMP_PRIM); in weapon_collision()
|
H A D | hyper.c | 793 STAMP_PRIM); in AllocHyperElement() 820 STAMP_PRIM); in AddAmbientElement() 1181 STAMP_PRIM); in ProcessEncounter() 1290 STAMP_PRIM); in ProcessEncounter()
|
H A D | tactrans.c | 594 SetPrimType (&DisplayArray[ElementPtr->PrimIndex], STAMP_PRIM); in explosion_preprocess() 877 SetPrimType (&DisplayArray[ElementPtr->PrimIndex], STAMP_PRIM); in ship_transition()
|
H A D | battle.c | 78 if (GetPrimType (&DisplayArray[ElementPtr->PrimIndex]) == STAMP_PRIM in DoRunAway()
|
H A D | ship.c | 439 SetPrimType (&DisplayArray[ShipElementPtr->PrimIndex], STAMP_PRIM); in spawn_ship()
|
H A D | process.c | 922 if (ObjType == STAMP_PRIM || ObjType == STAMPFILL_PRIM) in PostProcessQueue()
|
/dports/games/uqm/uqm-0.8.0/src/libs/graphics/ |
H A D | prim.h | 22 STAMP_PRIM, enumerator
|
H A D | frame.c | 143 case STAMP_PRIM: in DrawBatch()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/yehat/ |
H A D | yehat.c | 281 STAMP_PRIM in yehat_postprocess() 323 STAMP_PRIM in yehat_preprocess()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/orz/ |
H A D | orz.c | 461 STAMP_PRIM); in intruder_preprocess() 900 ]) == STAMP_PRIM in turret_postprocess() 934 TurretEffectPtr->PrimIndex], STAMP_PRIM); in turret_postprocess() 999 SpaceMarinePtr->PrimIndex], STAMP_PRIM); in turret_postprocess()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/chmmr/ |
H A D | chmmr.c | 205 ], STAMP_PRIM); in laser_death() 327 ], STAMP_PRIM); in chmmr_postprocess() 731 ], STAMP_PRIM); in spawn_satellites()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/lastbat/ |
H A D | lastbat.c | 806 STAMP_PRIM in samatra_preprocess() 850 STAMP_PRIM in samatra_preprocess() 887 STAMP_PRIM in samatra_preprocess()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/pkunk/ |
H A D | pkunk.c | 309 SetPrimType (&(GLOBAL (DisplayArray))[ElementPtr->PrimIndex], STAMP_PRIM); in new_pkunk() 561 STAMP_PRIM); in pkunk_preprocess()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/utwig/ |
H A D | utwig.c | 321 SetPrimType (lpPrim, STAMP_PRIM); in utwig_preprocess()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/planets/ |
H A D | lander.c | 227 SetPrimType (pPrim, STAMP_PRIM); in object_animation() 983 SetPrimType (pPrim, STAMP_PRIM); in AddGroundDisaster() 1456 SetPrimType (&DisplayArray[WeaponElementPtr->PrimIndex], STAMP_PRIM); in LanderFire() 1509 STAMP_PRIM); in LanderExplosion()
|
H A D | scan.c | 1306 SetPrimType (&DisplayArray[NodeElementPtr->PrimIndex], STAMP_PRIM); in GeneratePlanetSide()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/thradd/ |
H A D | thradd.c | 233 STAMP_PRIM); in flame_napalm_preprocess()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/ilwrath/ |
H A D | ilwrath.c | 257 SetPrimType (lpPrim, STAMP_PRIM); in ilwrath_preprocess()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/chenjesu/ |
H A D | chenjesu.c | 368 STAMP_PRIM); in spawn_doggy()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/urquan/ |
H A D | urquan.c | 428 STAMP_PRIM); in spawn_fighters()
|
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/melnorme/ |
H A D | melnorme.c | 397 STAMP_PRIM); in confuse_preprocess()
|