Home
last modified time | relevance | path

Searched refs:STARTTILE8M (Results 1 – 3 of 3) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A Dgfxv.h70 extern int16_t STARTTILE8M;
H A Did_ca.cpp654 if (chunk < STARTTILE8M) { // tile 8s are all in one chunk! in CAL_ExpandGrChunk()
H A D3d_main.cpp4856 int16_t STARTTILE8M = 0; variable
5369 STARTTILE8M = STATUSBARPIC + 2; in initialize_gfxv_contants()
5610 STARTTILE8M = STATUSBARPIC + 2; in initialize_gfxv_contants()
5858 STARTTILE8M = STATUSBARPIC + 2; in initialize_gfxv_contants()
6110 STARTTILE8M = STATUSBARPIC + 2; in initialize_gfxv_contants()
6392 STARTTILE8M = POWERBALLTEXT; in initialize_gfxv_contants()