Searched refs:STATE_DEATHSCENE (Results 1 – 25 of 48) sorted by relevance
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | sunkenmom.lua | 83 if not entity_isState(me, STATE_DEATHSCENE) then 197 elseif entity_isState(me, STATE_DEATHSCENE) then 211 if not entity_isState(v.dad, STATE_DEATHSCENE) then 221 if not entity_isState(v.dad, STATE_DEATHSCENE) and not (entity_getHealthPerc(v.dad) <= 0) then 232 if not entity_isState(v.dad, STATE_DEATHSCENE) and not (entity_getHealthPerc(v.dad) <= 0) then
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H A D | mutantnaija.lua | 153 elseif entity_isState(me, STATE_DEATHSCENE) then 168 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | abyssoctopus.lua | 111 elseif entity_isState(me, STATE_DEATHSCENE) then 145 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | guardian.lua | 128 elseif entity_isState(me, STATE_DEATHSCENE) then 152 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | spidercrab.lua | 192 if not entity_isState(me, STATE_DEATHSCENE) then 215 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | kingjelly.lua | 188 if not entity_isState(me, STATE_DEATHSCENE) then 207 if not entity_isState(me, STATE_IDLE) and not entity_isState(me, STATE_DEATHSCENE) then 280 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | energylamp.lua | 67 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | roundvirus-bg.lua | 92 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | sunkendad.lua | 497 elseif entity_isState(me, STATE_DEATHSCENE) then 505 entity_setState(v.mom, STATE_DEATHSCENE) 519 …if entity_getEnqueuedState(me) == STATE_DEATHSCENE or entity_getEnqueuedState(me) == STATE_RAGE th…
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H A D | abaddon.lua | 85 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | roundvirus.lua | 94 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | deepeel.lua | 122 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | castlecrab.lua | 105 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | mosshead.lua | 106 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | dark-li-shot.lua | 104 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | breakablecommon.lua | 97 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | scavenger.lua | 107 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | gateway.lua | 135 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | moray.lua | 95 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | oarfish.lua | 221 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | icechunkcommon.lua | 175 elseif entity_getState(me) == STATE_DEATHSCENE then
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H A D | newtblaster.lua | 190 elseif entity_isState(me, STATE_DEATHSCENE) then
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H A D | bigblaster.lua | 176 elseif entity_isState(me, STATE_DEATHSCENE) then
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/_unused/ |
H A D | node_sunkencityboss.lua | 53 if entity_isState(v.dad, STATE_DEATHSCENE) then
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/maps/ |
H A D | node_sunkencityboss2.lua | 51 if entity_isState(v.dad, STATE_DEATHSCENE) then
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