Searched refs:STATE_ROAR (Results 1 – 1 of 1) sorted by relevance
715 STATE_ROAR , enumerator762 nextState = STATE_ROAR; in getStateGround()772 nextState = STATE_ROAR; in getStateGround()795 …turn(state == STATE_RUN || state == STATE_WALK || state == STATE_ROAR, state == STATE_RUN ? LION_T… in updatePosition()3283 STATE_ROAR , enumerator3309 if (r < TIGER_ROAR) return STATE_ROAR; in getStateGround()3320 return STATE_ROAR; in getStateGround()3326 nextState = STATE_ROAR; in getStateGround()3345 nextState = STATE_ROAR; in getStateGround()3368 …turn(state == STATE_RUN || state == STATE_WALK || state == STATE_ROAR, state == STATE_RUN ? TIGER_… in updatePosition()