Searched refs:STATE_STREAM_FINISHED (Results 1 – 2 of 2) sorted by relevance
120 STATE_STREAM_FINISHED enumerator269 state = STATE_STREAM_FINISHED; in ReadBlockSignature2()985 if (Base.state == STATE_STREAM_FINISHED) in ReadBlockSignature()1086 if (Base.state == STATE_STREAM_FINISHED) in DecodeStreams()1421 if (Base.state == STATE_STREAM_FINISHED) in RunScout()1545 if (Base.state == STATE_STREAM_FINISHED) in Read()1649 if (Base.state == STATE_STREAM_FINISHED) in Read()1681 Base.state = STATE_STREAM_FINISHED; in Read()
119 STATE_STREAM_FINISHED enumerator268 state = STATE_STREAM_FINISHED; in ReadBlockSignature2()999 if (Base.state == STATE_STREAM_FINISHED) in ReadBlockSignature()1100 if (Base.state == STATE_STREAM_FINISHED) in DecodeStreams()1471 if (Base.state == STATE_STREAM_FINISHED) in RunScout()1597 if (Base.state == STATE_STREAM_FINISHED) in Read()1701 if (Base.state == STATE_STREAM_FINISHED) in Read()1733 Base.state = STATE_STREAM_FINISHED; in Read()